@RealPlayer said:
Just an aside on games, which Mary Anna brought up. The musical backdrop of games is itself becoming a musical genre of its own, with recognized composers, some of whom have gained reputations as serious composers.
Absolutely. And Japanese game music in particular tends to be very piano-centric, with Nobuo Uematsu probably being the most famous. He did the music for the Final Fantasy games. I have never played any of those games, which is probably for the best because then I would have wanted to play his music, and everything I’ve looked at is all very hard!
(Although now that I say that, I should look again and see how difficult it looks to me now.)
It sort of echoes what happened in the previous generation with film composers like Ennio Morricone and Bernard Herrmann and Ryuji Sakamoto, who now see big orchestra concerts devoted to their film music.
Yes, I think this is a good comparison. We recently had a big discussion at the Piano Tell forum about whether to group film music, anime music, and “post classical” piano together or not.
It’s difficult because some composers (like Joe Hisaishi) compose for film, anime, and also do compositions that are just stand-alones as well. And there are people like Ryuichi Sakamoto who compose for film but not anime or games, and also do a lot of non-film compositions.
And the other issue is stylistic similarity, and because of that, I personally think it makes sense to have a “parent genre” (like “post-classical”) within that, sub-genres like film music, anime music, game music, and maybe solo piano. But not everyone agrees with me.
Sorry for the thread drift!!